shadow_mask_texture
Option Category #
# DIRECT3D POST-PROCESSING OPTIONS
#
Description This option sets the name of the png based image file to be used as the shadow mask image for the HLSL renderer.
Full Command -shadow_mask_texture <filename>
Alt. Command none
Reverse Command none
Example mame64 pacman -hlsl_enable -shadow_mask_texture
mame.ini Command shadow_mask_texture
Command Default shadow-mask.png
Argument Format <filename>